HUNT(att) HUNT(att)
NAME
hunt - a multi-player, multi-terminal game
SYNOPSIS
hunt [-m][-s]
DESCRIPTION
Welcome to the game of Hunt. This is a multi-user, multi-
terminal game where you get the opportunity to hunt down
and kill fellow players. Hunt presently uses the curses
package to generate tty output. Only one hunt game at a
time can be run, with a maximum of 4 players. When you
start hunt it looks for a game already running on the sys-
tem and joins it. If no game is currently being played, a
new game is started. You have 5 minutes worth of playing
time, and your score at the end is the total of all damage
you have caused to other players. Each time you are
killed, you restart at a random location with your remain-
ing ammunition and have 10% deducted off your current
score. Good luck!
WEAPONS
You are equipped with a gun, some bullets,
grenades and knives. You start unarmed, and to select a
weapon use the 'a','s','d' keys:
a : select GUN
s : select GRENADE
d : select KNIFE
GUN
Once you have selected the gun, you must load it with bul-
lets. To do this, press 'a' once for each bullet to load.
The number of bullets (maximum of 6) loaded is shown in
brackets. To fire the gun in the direction you are facing,
press . The probability of hitting drops off with
the distance to the target. Guns are prone to jamming, and
must then be un-jammed with the 'u' key before they can be
used again. It may take several attempts to successfully
unjam a gun. When all your bullets are used up, the gun
makes a handy weapon to hit people with.
GRENADE
After selecting a grenade, you can throw it in the direc-
tion you are facing by pressing . It will detonate
upon impact on any other object (or player) it hits. A
grenade will continue to move until it hits something or
,if not set off by another player, it will detonate auto-
matically about 2 seconds after thrown, damaging objects
up to 3 squares away in either direction. To drop a
grenade behind you, press 'g'. A grenade can be dropped at
any time. Only one grenade per player can be active at a
time. You cannot throw or drop a second grenade until the
first one has exploded.
1
HUNT(att) HUNT(att)
KNIFE
Knives are good for stabbing with. Beware that the
knife may break if used too much. To stab someone, you
must move toward them with the h,j,k,l direction keys.
SCORING SYSTEM
A grenade will score between 70 and 90 points for a direct
hit, while shrapnel will score 0 to 20 points. Each bullet
can score 10 to 30 points and a knife wound will get you
10 to 15 points. Attacking barehanded is not usually
rewarding unless your opponent is in bad shape already.
You do not score any points for damage to yourself.
COMMAND SUMMARY
h,j,k,l - move left,down,up,right 1 square.
H,J,K,L - run left,down,up,right.
^H,^J,^K,^L - move left,down,up,right without turning
^R - redraw the screen.
a - select gun (load 1 bullet if already selected)
s - select grenade
d - select knife
- use current weapon: shoot gun or throw grenade
u - attempt to unjam a jammed gun
f - find other players.
g - drop a grenade behind you
z - detonate a grenade
q - quit from game
BUGS
This game posed some interesting and sometimes
frustrating problems in coordination. A program crash can
leave the users terminal permanently locked, so a 30 sec-
ond timeout is enforced to rescue the game in the event of
the unthinkable. Should the game seem to freeze (a high
machine load can slow the game ) don't worry - your termi-
nal will be released after the timeout and your score
posted to the scoreboard. The only sure way to hang the
program that I know of at this time is to enter the game
just as the last of the current players are leaving. It
would be wise to avoid this. Also, the scoreboard seems to
have developed the nasty habit of doubling up some scores
(but only when I'm not watching). Send any gripes, bugs
etc to Anthony Wesley